share | improve this question | follow | edited Apr 20 '18 at 2:33. sayu. Elemental Damage can be applied on top of a weapon’s base damage depending on what Elemental Mods are applied. The value of a quantum will then be 100 / 16 = 6.25. Orange crits are a stronger variant of the yellow crits. Apr 16, 2018 @ 3:48am Anti-Corpus element? Now, as promised, let’s go over the damage type mods. I tend to use them whenever I use a Warframe that plans on getting close up and personal with enemies. Lanka). Basic Warframe Damage Type Mods. For role distinction, Toxin bypasses Shields (but not Armor) where as Slash Status bypasses Armor but not Shields. Magnetic damage will cause a status known as Disrupt, which reduces … Note that while in this case the weapon's damage after the conversion remained the same (at 100), sometimes damage may either be gained or lost after the conversion. This quantized value will be used in the game's damage calculations. For example, with a tick rate of 2s-1 and a total duration of 3.4s, the first tick will occur at 0 seconds, with each subsequent tick occurring every 0.5 seconds until 3 seconds have passed. But it will be ♥♥♥♥ against … 9. Against the treasurer, it does 2. I go over Blast, Gas, Toxin, Corrosive, Radiation. No Arch-gun reload on the first magazine ( … Smite … After: Armor Shields and Health on an S curve. 6. These include: The term following the capital pi operator (Π) simply means that this is a product, so all these bonuses stack multiplicatively. What is the general consensus about negative damage against Corpus? However, a weapon's innate elemental damage can be forced into a different position in the hierarchy (and thus be combined into a secondary element earlier) if the player has equipped a mod of the same element as the innate element. It’s really their shields that I’m struggling with. The damage numbers displayed in the in-game arsenal calculates total weapon damage as such: Theoretical total inflicted damage against an enemy can be calculated as such (ignoring quantization): When comparing the performance of non-melee weapons, it may be useful to calculate their theoretical damage per second (DPS) using the following formulas: The formula enemy damage scales at is as follows: Current damage scaling at Base Level = 1. Guide. Infested are weak against Slash, Heat, Gas, Corrosive or … For example, a weapon dealing Blast damage that is created by combining Cold + Heat will no longer deal Cold damage or cause its Freeze effect, nor Heat damage or its Ignite effect to this weapon's targets. Meaning, rather than the damage being applied smoothly it is dealt in discrete "chunks", or quanta. As such, when damaging a Charger, which has a +25% bonus to Slash damage, the total damage dealt to the Charger will then be 31.25 + 31.25 + 37.5 * (1 + 25%) = 109.375 (the game will display the rounded value of 62.5). For example, the following damage type pairings deviate from that simplified calculation: This just shows that one can't easily compare damage type modifiers against an armor class to those against health classes, and those against armor are, at similar values, considerably more effective especially when fighting high-level enemies (since armor scales with enemy level). (preferably a kuva toxin or magnetic). Corpus – Corpus have shields, magnetic damage takes away 75% of their shield. Some Eximus units have both defensive scaling and damage resistance such as Parasitic Eximus and even further resistance to certain elemental types such as Arctic Eximus. (Impact wrecks shields, but is poor on flesh. Critical hits and stealth attacks show up as yellow. Puncture is good on the Robotic enemies, but does poorly against proto shields [Techs and Bosses]. Theres no point modding a Puncture based weapon for a corpus mission even if you got lots of elemental damage (you get the point: try to maximise your weapon's potential. Slash – great against Infested, great against Grineer once armor is removed, decent against Corpus; PROC – DOT that ignores shields, armor, and other damage resistances, making it ‘true damage; one of the best procs in the game; Impact – good against shields…that’s it. Also note that the value of a quantum is affected by base damage mods, but not affected by elemental or physical damage mods. 6 years ago. My melee+pox armor shredder is for grineer but I would want a purely anti corpus primary weapon. Smite Corpus. Honestly, I was writing this really long piece all about this, but something happened and I lost … Player Shields, Health, and Armor used to be shared with all AI, so they had all the weaknesses and resistances that their AI counterparts did. D&D Beyond Mag + Slash or Puncture … This example is with the secondary I took to fight the jackal on today's sortie. Warframe Tier List - Reaper Prime Heavy Attack. Lastly, when Toxin damage is applied to a shielded target, the damage is applied directly to its health, not shield – it bypasses shields. These ticks of damage will sum to be the total damage dealt over the duration, which is the value described when referring to DoT. Why: Armor Scaling and enemy Damage Reduction was the nucleus for this change. With each shown damage value, there is also a chance of a Status Effect occurring; The likelihood of which type of damage this Status Effect is based on depends on the ratio balance of the damage types on the weapon. 60% STATUS CHANCE. Electric, Cold, Toxic, Magnetic, Radiation, Viral, Slash, Impact, and Puncture all do extra damage to different Corpus stuff, with some doing worse. THE GLASSINATOR. But i still have trouble with understanding what dmg type to grab againsy corpus. … Damage dealt from enemies to players is displayed on the HUD both as a bent strip to indicate its direction of origin and as a reduction in shield or health hitpoints to indicate its quantity. ♥♥♥♥♥♥♥ Somas. But in the case of a Bleed DoT, damage ticks 6 times over a 6 second duration. We already explained the importance of these various types in our Warframe damage guide — and you don’t really have to worry about matching damage types to enemies at first. … Magnetic damage in Warframe is one of six secondary elemental damage types. 3. A single primary Elemental Damage type can be applied alone, but if a second primary Elemental Damage type is introduced they will combine into a secondary Elemental Damage type. When it comes to utility, fire rate is a great option for Riven stats to negate some of that very long charge rate of the Opticor that also lets you make room for damage boosting mods other than … If you’re going against the Infested, then Slash, Corrosive, and Heat are your buddies. These changes to Player shields are in addition to coming Shield Gating changes, which you can read about in our Shield Gating section! Additionally Toxin has the ability to do damage under Corpus shield against Corpus flesh. Every weapon, ability or method of dealing damage is classified as one or more types of damage. warframe. Eximus enemies have increased damage resistance to all damage types by 40% and/or boosted stats. They're resistant to Corrosive. Shotguns provide great damage when you stay within a low to medium range with enemies and they are efficient in dealing lot of damage up close. Founded through the ambitions of the former farmer Parvos Granum, the Corpus are a conglomerate of loosely allied merchant guilds worshiping the fallen Orokin Empire and dedicated to the accumulation of wealth and the concept of greed. For example, a Riven mod with a bonus of +100% Electricity damage first and +90% Toxin damage last, will enable the Toxin damage to combine with an elemental mod higher up in the hierarchy, and the Electricity damage will combine with an elemental damage type lower in the hierarchy. Fixed Ballistic and Particle damage icons being swapped in-game. Additionally, Faction Damage Mods such as  Expel Grineer also affect damage as a total damage multiplier against the faction in question. Exact relative damage bonus (i.e. So, I'm doing a lot of Tower runs lately and the Braton just doesn't cut it. All rights reserved. This Corpus laser cannon fires a single charged pulse energy that has incredible range, rivaling some sniper rifles with its accuracy. Similarly, while a Leech Eximus gains no additional damage resistance, they gain a significant increase to their base Health and Shield at +200%. And Slash is poor against shields, but a Slash proc will wreck regular Corpus and Techs, and loses less damage than puncture against proto shields.). Finally, for the Infested, Slash, Heat, Gas, and Corrosive damage are best. The Corpus, meanwhile, heavily rely on shields and are susceptible to Magnetic, Impact, Cold, Toxin or Viral damage. Viral damage is effective against Grineer enemies that have Cloned Flesh as well as the Flesh of Corpus enemies in Warframe. Jun 9, 2015 @ 8:38pm grineer: corrosive for ferrite armor, … Damage/Corpus Tab. Decreased the effectiveness of the Particle proc but increased its Duration, Increased the effectiveness of the Incendiary proc but decreased its Duration. Sobek + Magnetic Damage + Impact Damage + Shotgun Ammo Mutation + Mag's Pull & Shield Polarize or Rhino's Stomp I don't have a Volt but I can tell you right now that the AOE skill for that Warframe will dominate Corpus. Tweaked Radiation Proc to not last as long on players and is more obvious when active. (Impact wrecks shields, but is poor on flesh. XORIS. Vote. Because of this, damage values see larger changes from armor than intuition may lead one to think since both the damage itself is affected as well as the damage mitigation caused by armor. These quanta are determined by the total listed damage of the source divided by 16. Corpus units posses shields that have a weakness against Magnetic damage. This section contains general information about the Damage 2.0 system in Warframe. Infested - Corrosive + Blast. 426 DAMAGE. Impact damage is good against Corpus & effective against shield. 42. If you’re staring down Corpus enemies, you’re going to want at least one of these these three damage types, if not all three: Impact, Magnetic, and Toxin. The damage distribution would then be converted into 31.25  Impact, 31.25  Puncture, and 87.5  Slash. 2.5x damage would be represented as +150% or 1.5). On weapons like these, basic elemental damage mods will combine and function independently of the innate secondary elements, as basic elements cannot combine with a weapon's already combined innate damage type. MELEE. More generally, this can be expressed as: Altering the total duration does not affect the tick rate of the DoT, it will only affect the total number of ticks dealt, and in turn, the total damage dealt. These damage types are exclusive to Railjack armaments. Warframe Damage Types. Thank you all. This #Warframe #damge #guide has been updates multiple times over the past four yours. Index brokers in particular have strong alloy armor, making radiation + cold, or corrosion + cold better choices against them. MELEE. Magnetic + Toxic or Viral + Electric are probably the better two non-physical elements combos use, on paper at least. Something is seriously wrong here - there's no reason why I should be doing 3 orders of … For years Tenno have had the tools to deal with these things, but the tools were uniform: Use Corrosive Projection, or else. Each individual projectile or melee attack will display a single damage instance whose value is rounded to the nearest integer. Some Eximus units gain even more damage type resistances. 2. But wait - THERE’S MORE! PErsonally, when I charge for Corpus, I go with Magnetic on a Burston Prime/Prova Vandal. ... Shield - this type of shields is utilized by all enemies from the Corpus faction, Grineer bosses, Orokin drones, Warframes, Spectres, Corrupted Crewmen, and Corrupted Vor. < > Showing 1-6 of 6 comments . Corrosive Projection, Corrosive procs, and Terrify). Note that these suggestions are based on the increased damage these damage types deal with certain enemy types within those factions; we haven’t even gotten to the Status Effects that really make them stand out! Weapons that fire continuously will display a damage instance at a constant rate depending on the fire rate and multishot of the weapon. Note that from the formula above damage type modifiers directly affect the value of the armor as well as damage. Conversely, negative armor modifiers will increase the effective armor by the magnitude of the percent value. Dealing damage is quantized. Please share all you suggestions and best primary weapons to deal with high level corpus. For example, if a maxed  Hornet Strike was applied in the above example, the weapon's total damage would become 100 * (1 + 2.2) = 320, and the quantum would become 320 / 16 = 20. For example: when modding a weapon with Electricity such as Prova or Lecta, then adding Cold, Toxin, and Heat in 1, 2 and 3 respectively get: Viral ( Cold + Toxin) and Radiation ( Heat + Electricity). Please bear with us as we navigate this particular space - with your help, hopefully everyone will get to put their favourites from their Arsenal to use! I mostly used Slash or Impact with Heat, and it got me through the Grineer, Infested, and Venus Corpus okay. The Armor changes in conjunction with this means this is a combined effort of finding the right place for all damage types, not just one leader. Log In Sign Up. As such, the total number of ticks that occurred is 7. Secondary elemental damage types ( Blast, Corrosive, Gas, Magnetic, Radiation, and Viral) are not converted and can not proc a status effect on enemies in Empyrean Archwing mode. The Corpus are a major antagonistic faction in the MMO third person shooter Warframe. Corpus – Impact (sometimes staggers enemies). Headshot damage increase. Infested – Slash (sometimes causes enemies to “bleed” and lose health over time). It reduces the target's movement speed and fire/attack rate by 25% over 6 … Grineer – Puncture (sometimes causes enemies to deal less damage). Positive armor modifiers will reduce the effective armor by the percentage value, which is commonly thought of as that damage type essentially ignoring some of the armor. It is caused by mixing two different primary elemental types in your mods build. Any ideas on what primary weapon to use and what to mod it with to be able to deal more damage? 12/15/2019 - sakai4eva. Against the Corpus, there’s Magnetic, Electricity, Toxin, and Cold damage. Basically when modding your weapons you want to place 2 mods with respective elemental damage – such as Heat + Cold next to each other (modding order goes from Top … Similarly, placing  Thermite Rounds earlier in the hierarchy before placing  Hellfire will still count the Heat damage where it was first placed. Against Grineer Puncture damage is preferred and against Corpus Impact damage is the damage type of choice. 5. The status effect of Cold damage is Freeze. Or more concisely, the ability has a DoT of 1,200. We are rebalancing aspects of certain Damage types to ensure there’s balanced choices. The Corpus Treasurer enemies, for some reason, seem to take barely any damage from incoming fire. asked Apr 12 '18 at 2:23. sayu sayu. This is only defined for armor values greater than 0 because at 0, the armor type of the target is lost, such that the effect of the damage type's armor modifier is lost as well. Warframe has several factions, with the Grineer, Corpus and Infested being the main ones you run into. Innate weapon elemental damages are considered the very last in any hierarchy. 35. Damage results are modified by several mechanics – damage type modifiers (main content of this article), armor, critical hit bonuses, stealth bonuses, Warframe ability debuffs, body part modifiers, faction modifiers, and other sources of damage reduction – which are discussed below and on their respective pages. Toxin Damage used to apply to Armor with a 25% bonus. Damage in Warframe is pretty complicated… just like the rest of the game. This extends to your Warframes as well, allowing them to use abilities more often or simply take more damage. Yeah it's called a Soma and it mows. Continue browsing in r/Warframe. To do so, you have to combine the four “primary” elemental damage types (Heat, Electricity, Cold, and Toxin) to create “secondary” elemental damage. r/Warframe. Flesh: Consists of all Corpus humanoids including bosses like The Sergeant and Alad V. Also includes Drahks, Hyekkas, the Stalker and the Tomb Protector. The formula also causes a massive difference between a medium and a large reduction: 75% reduction (¼ original armor) is essentially twice more than 50% reduction (½ original armor). Running a magnetic build along with viral damage would be great for these missions. 5.8x CRITICAL MULTIPLIER. For example, if you have a weapon with a listed damage distribution of 30 Impact, 30 Puncture, and 40 Slash, the Total Damage is 100. Weapon with mul… Cold Damage is one of the four primary elemental damage types. This is an easy build for any Ignis Wraith user to simply just strip armor away with a combination of corrosive and heat. Weapons with innate secondary elements such as Ogris ( Blast), Penta ( Blast), Stug ( Corrosive), Nukor ( Radiation) and Detron ( Radiation) will always have that damage type, regardless of mods used. Focusing on elemental damage can significantly improve your damage or leave room for other effects like critical chance, critical damage or more damage boosting mods. © Valve Corporation. ... More posts from the Warframe community. If you like warframe-builder.com and would like to support me, give me a hand or return the favor for the five years I worked on this app (not sure it's a good way to say it, I've always been bad for asking help), please consider trying my kinetic novel, available on Steam. So in many cases, it is more important to consider armor modifiers before health modifiers. Warframe Tier List - Silva & Aegis Prime. It would be really helpful if someone helped. Even though nowadays there are a lot of different, viable support Warframe in the game (looking at my bestie Wisp), for the longest time there was simply no dedicated farming group without a Trinity.And even today you often pick the fairly classic support frame that can replenish energy and health as well as reduce the incoming damage up to 75%. In-game, enemy resistances and vulnerabilities can be seen in the player's Codex after scanning at least one enemy of a particular type or by aiming at an enemy using the Synthesis Scanner with the Data-Parse Widget. Slash + Viral on a crit/status hybrid weapon, like a Prisma Grakata, will shred Corpus pretty easily. The Corpus embody the cold vacuum of space - heartless and bent on taking anything left unprotected. There are 14 different types of damage that can be dealt in Warframe. Reddit community and fansite for the free-to-play third-person co-op action shooter, Warframe. REAPER PRIME. Reading this section should give you a conceptual and on-paper understanding of what we’re changing and why, but practical experiences will tell the full story here. So where does the Corpus stand? This is an example of a secondary elemental with the combination elemental. Smite Corpus +5% Damage to Corpus. It doesn't quite work like that; each faction also has armored troops, which have different … When multiple damage types are present on an attack, all of them will deal their respective amounts independent of each other, but only one damage number calculated from the combined value of the damage types will show. Magnetism destroys their shields while toxin ignores shields and hits health directly. 68.6k 158 158 gold badges 449 449 silver badges 697 697 bronze badges. One of the iconic weapons of Warframe, the Opticor is considered to be one of the most powerful weapons in the game. modding for Radiation against the Alloy Armored Bombard). Creating these secondary elements requires mixing two primary elements together. Magnetic + Toxin for elemental damage, and for physical damage, all 3 of them work pretty well IMO. Player Shields now recharge with custom player-only logic. 481k members in the Warframe community. Faction modifiers, body part modifiers, critical hit and stealth modifiers, as well as Warframe debuffs, are disregarded for now, since all of these are independent of damage types. Damage dealt from enemies to players is displayed on the HUD both as a bent strip to indicate its direction of origin and as a reduction in shield or health hitpoints to indicate its quantity.Each individual projectile or melee attack will display a single damage instance. 7. MELEE. A weapon's innate elemental damage will contribute to elemental combinations, as long as the combination has been established earlier in the hierarchy. This hierarchy is from closest to top left (first to be considered) to the bottom right (last to be considered) on the mod layout. February 5, 2019. Or are the effects noticeable enough at mid to higher levels (or enemy variants)? Mainly steelpath corpus enemies. Elemental Damage Combinations are made by following a mod placement hierarchy. Corpus: (Weakness) Infested: (Weakness) I want an answer that is related with a rifle mod, like Cryo Rounds etc. Corpus; Infested; What damage types are best used against each of the respective factions? 4-minute read. Yellow, Orange and Red crits. The last tick occurs here because the 3.4 second duration ends before the next tick can occur at the 3.5 second mark. MELEE. If the tick rate does not divide into the total duration evenly, the total number of ticks dealt is rounded down. Except for weapons with innate secondary elemental damage, it is impossible to add more than two elemental damage types on a single weapon, because there are only four types of primary elemental damage and every two types of primary damage will be automatically combined into a secondary type. Slash Status now does not bypass Shields and instead deals damage over time to Shields. Below is a table of the actual values for all currently implemented armor modifiers. Unlike elemental, or combo elemental damage types which can be added via mods, physical damage cannot be added to weapons already lacking them.